Here's Why the Godot Foundation Has No Plans for Console Ports hackernoon.com
With this post we aim to address the community’s questions about the lack of official console ports through the Godot Foundation. Unfortunately, there has been a lot of mixed messaging on this topic in the past. The truth is that a lot of important information is locked behind vendor-specific NDAs, so even those in the know are often unable to fully explain the situation. Nonetheless, here we attempt to describe the current blockers to the best of our ability, and detail what that means for you as developers looking to port to console.
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